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Using In-Context feature in SOLIDWORKS Animation

Have you created an animation in SOLIDWORKS using an In-context feature?

An animation is a process of making the illusion of motion and the illusion of change by means of the rapid display of a sequence of images that minimally differ from each other. The illusion as in motion pictures in general is thought to rely on the phenomenon.

In-context parts are created within assembly using adjacent geometry as references. Consequently, changes are propagated.

When you are designing components that need to fit together, it is sometimes difficult to understand what shape they need to be. The standard approach is adding the components into an assembly and then measuring one against another to understand if what you have produced will fit together. This can be a time-consuming process and involves a number of attempts editing the parts to get it spot on. It can also leave your design open the error if the design changes and you forget to update all the models for instance. So, in-context feature is very useful for creating those parts.

If you want to create an animation using an in-context feature in SOLIDWORKS, watch this video.

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